At the primary level, many of the games feature letters, numbers, colors, and basic coding. They also foster cooperative play and other important social skills. Click on the game for more information and to check availability . Some games are linked to additional resources and others will link directly to the Media Catalog/SNAP. If you are not already signed into SNAP you will need to login before the game is displayed.
Here, puppy puppy! In this Parent's Choice approved game, players try to find the lost puppies and bring them home before night falls. Be careful - the road is blocked and it's getting dark! Turn over cards, one by one, to find the puppies and open up a path to home. Get them home and you all win!
Grade Level: Primary
Players: 2-6
Play time: 10-15 min
Content Area: Math
Subject: Strategy, Problem solving, Cooperation
In this cooperative board game, players work together to help Mother Hen collect her chicks and get them home. Spin, move, count the number of spaces and collect that number of chicks. Collect all the chicks and everyone wins.
Grade Level: Primary
Players: 2-4
Play time: 10-15 min
Content Area: Math
Subject: Counting, Cooperation
Award winning game. Match colors or shapes on the tiles. Earn points by building rows and columns of blocks that share a common shape or color. Player with the most points wins.
Grade Level: Primary, Elementary, Middle, High
Players: 2-4
Play time: 45 min
Content Area: Math
Subject: Patterns, Strategy, Problem Solving
Robot Turtles has a sneaky way of teaching kids – as young as preschoolers - the basics of programming. Inspired by the Logo programming language, the goal is for kids to get their turtle to a matching colored jewel. While kids get to be the programmers and have all the control, grownups act as the computer, following commands and making all sorts of goofy bops and beeps along the way. The Galapagos Rules offer a game variation that is bit more competitive and fun for older players.
Grade Level: Primary, Elementary, Middle, High
Players: 2-5
Play time: 15 min
Content Area: Computer Science, Business/Technology
Subject: Coding, Problem solving, Sequencing, Programming
Players help the owls fly back to their nest before the sun comes up. Play a color card and fly to that space. Draw a sun card, and you’re one step closer to the daylight. Help all the owls get home before the sun rises and everyone wins!
Grade Level: Primary
Players: 2-4
Play time: 10-15 min
Content Area: Art
Subject: Color Recognition, Problem solving, Cooperation
Children will learn how to create a well-balanced meal by following the USDA’s MyPlate guidelines. The first to create a balanced meal wins.
Grade Level: Primary
Players: 2-4
Play time: 10-20 min
Content Area: Health
Subject: Nutrition
Stone Soup is a memory matching game with a twist. Instead of players finding and making matches to see who can make the most matches, players play together to “cook” a Stone Soup. The object of the game is to match all the Soup Cards before the cooking fire is extinguished by the Fire Out Cards.
Grade Level: Primary, Elementary
Players: 2-6
Play time: 15-20 min
Content Area: ELA
Subject: Matching, Memory, Literature, Cooperation
Littlecodr is an insanely fun card game that introduces code to kids ages 4 and up. Crowdfunded on Kickstarter, this game is now introducing coding and computer programming concepts to kids all across the world. Using simple action cards, kids get to program their parents or friends to do crazy things while they learn concepts like coding and logic, linear thinking, prototyping and debugging.
Grade Level: Primary, Elementary, Middle, High
Players: 2-10
Play time: 10-15 min
Content Area: Computer Science, Business/Technology
Subject: Coding, Problem solving, Sequencing, Programming
Contains three card games to teach basic library skills. "Be a Book Buddy" reviews the proper way to treat a book. "Fiction and Non-Fiction" helps students tell the difference. "Answer This" helps students determine which reference book to use...atlas, dictionary, almanac, or encyclopedia.
Grade Level: Primary, Elementary
Players: 2-4
Play time: 10-15 min
Content Area: Library
Subject: Book Care, Fiction vs. Nonfiction, Library skills
The game includes 2 sets of 10 little vinyl duckies, each dressed differently to represent different subject headings.
Grade Level: Primary, Elementary
Players: 2-4
Play time: 10-15 min
Content Area: Library
Subject: Dewey Decimal System
In this game, student teams collect tokens by answering library related questions in five categories. First team to get five tokens wins! Contains: 1 Game board; 250 Trivia question cards with 2 grade levels on each card - Level 1 (grades 1-3) and Level 2 (grades 4-6). There are 50 cards in each category (Librarian's Desk, Reference, Non-fiction, Fiction, and Book Nook)
Grade Level: Primary, Elementary
Players: 2-5 or teams
Play time: 10-15 min
Content Area: Library
Subject: Library skills
Help students learn alphabetical order with this matching game. Up to six teams try to match author names on sticks to lettered stones. Three levels allow for alphabetizing to the first, second, or third level of the names.
Grade Level: Primary, Elementary
Players: 2-6 teams
Play time: 15 min
Content Area: Library, ELA
Subject: Library skills, Alphabet, Alphabetizing
Both a game and a teaching tool. Cards feature the name of a yoga pose and a photo of a child performing it on one side and a poem and directions to move into the pose on the reverse side. Helps children develop strength, balance, flexibility, and concentration.
Grade Level: Primary, Elementary
Players: Entire class
Play time: 20 min
Content Area: Health, Phys.Ed
Subject: Fitness, Exercise, Yoga